Programming Building a mod toolkit for Edge Of Eternity by zelerj 1 septembre 2018 1 septembre 2018 Edge of Eternity was built with community in mind at the core of the game, so creating features that would emphasis…
Programming Semi-Procedural World Generation and Rendering in Edge Of Eternity (Part II) by zelerj 19 mai 2018 19 mai 2018
Programming Semi-Procedural World Generation and Rendering in Edge Of Eternity (Part I) by zelerj 9 mai 20189 mai 2018 9 mai 20189 mai 2018 As a premise, we are an indie studio of ~10 people, we are trying to make a very ambitious turn based…